This answer helped. Just resolved it on Xcode 13.1 : @jordizspmobile it's master RxSwift repository, not my own project. Sign up for a free GitHub account to open an issue and contact its maintainers and the community. RxSwift to compile for the arm64 simulator What actually happens: Compilation error - Could not find module 'RxSwift' for target 'x86_64-apple-ios-simulator'; found: arm64, arm64-apple-ios-simulator Self contained code example that reproduces the issue: NA - Happens on code compilation RxSwift/RxCocoa/RxBlocking/RxTest version/commit I have the same problem too. So, need to make sure that one adds pods to any appropriate placeholder. Already on GitHub? Wow, I would never have figured it out without your help. This happened to me after Xcode crashed and I selected 'reopen' application from the bug report. I just created a blank project and had no issues. Well occasionally send you account related emails. Oh wow, it appears SwiftPM has hard coded "Release/Debug" configuration names?! The given pod/framework is specified for the non test main target, maybe even for the (unit) Test target, but not for the UI Test target! Sign in I just download master branch, and start with Rx.playground following the guide, and it not work with Xcode 12. Oh shoot! But it shows these errors. Problem with your Podfile is that you are trying to add the pods in the Tests target and not to actual project target. After looking at my Podfile for the twentieth time, I noticed that I only had the following, under my shared_pods definition: What I needed to do was add my second target to my Podfile, and that fixed the issue: Hopefully this saves someone a few days of frustration. What i do when adding Pods to my project is first do a Build (Cmd + b) so that they are built, after that the module will be found. Kiddin, check this out: https://stackoverflow.com/questions/29500227/getting-error-no-such-module-using-xcode-but-the-framework-is-there. But yet that's what was causing my issues. Upon opening it in Xcode 12.1, I get the following error: No such module RxSwift. SHARE. By clicking Sign up for GitHub, you agree to our terms of service and In my case besideds #3 I also had to check that Excluded Architectures matched both modules (TriviaApp and Social in this example). 1.ArchitecturesStandard architectures - $ (ARCHS_STANDARD) 2.xcodeBuild Active Architectures OnlydebugYesreleaseNo. The implicit dependencies resolver ignored my new framework because the requirements of the target platform are higher than the app requirements. Screenshot of build error and added reference Podfile definition: Thanks. This worked for me. Please see my more detailed explanation in another thread. M1 Mac - Could not find module 'RxSwift' for target 'x86_64-apple-ios-simulator'; found: arm64, arm64-apple-ios-simulator, Could not find module 'Entwine' for target 'x86_64-apple-ios-simulator'; found: arm64, arm64-apple-ios-simulator, Can't run RxSwift on M1 computer on simulator. How to show that an expression of a finite type must be one of the finitely many possible values? The nature of simulating nature: A Q&A with IBM Quantum researcher Dr. Jamie We've added a "Necessary cookies only" option to the cookie consent popup. All working. I set my main project Build Config back to Release (from Distribution) and so now it matches the sub project. Already on GitHub? Al vanaf 49.- repareren we jouw scherm. Well occasionally send you account related emails. The only thing Ive found to work is just running the pod install again and that seems to fix the no module issue for awhile. no such module 'rxswift' xcode 12. I have the same problem where I received the error "No module found" when ran on simulator, but works fine on mobile device. In the framework, I found "Defines Module" was set to NO; changing that to YES created the ModuleMap file and folder as above. Hope it helps. exactly what I've met. When trying to set it up for MBProgress, I ended up following the directions at. Using Xcode Version 13.1 (13A1030d), tried installing Alamofire via cocoapod and no luck, wouldn't build, tried running clean build, adding Alamofire as a scheme, etc. Search for jobs related to Javax xml bind unmarshalexception unexpected element or hire on the world's largest freelancing marketplace with 22m+ jobs. This still appears to be an issue in Version 12.2 (12B45b). So, I've done the same for framework and it helped. After reopening projectname.xcworkspace, need to clean and rebuild again to make it work. Delete project and workspace files, re-create those files fresh using Xcode 11 beta-5, re-add source files and dependencies. There is no RxSwift-MacOS Target hence. After changing the file as above install the Pods again and then run the project even if you get "No such module error" because it might happen for the first time. The App has 6 projects, bundled in a xcworkspace. how to properly install "RxSwift" module? By clicking Sign up for GitHub, you agree to our terms of service and To run the project through xcodebuild, i added -workspace
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