This is wrong as hell. Playersmay refer to the following table for the commonly referenced fast and medium roll breakpoints when equipping any combination of the above items. Fast rolls are 25% or less of your weight max. To illustrate, thehighest value in each cell is the medium roll maximum breakpoint: havingan equipment load heavier than the specified load amount will result in heavy encumbrance ("fatrolling"). This page says that you fat roll at 70% an above and med roll at 69.9% and below (duh) BUT sometimes i manage to med roll even with exactly 70%. Both for dark souls 2 dark souls; improving ds2 multiplayer aspects of the fortnite. Manage all your favorite fandoms in one place! ), you get an obviously faster roll.I wouldn't be surprised if there is a "medium" speed roll between 40%-70%(making up numbers) either. I guess it is one of those problems with rounding up and down, and picking the roll with this method. Weapon active slots: lh-1 and rh-1. Watch out for mimics and get Havel's armor set.Step 5: Equip Havel's chest plate. Your #1 source of fan provided tips, strategies, FAQs, and informaton about Dark Souls, Creative Commons Attribution-ShareAlike 3.0 License. https://darksouls.wiki.fextralife.com/Equip+Load Equip Load - Dark Souls Dark Souls Wiki To calculate weight %, try: https://www.mugenmonkey.com/darksouls MugenMonkey www.mugenmonkey.com (edited by Light 086) 0 It seems to me the distance gradually changes with your weight ratio at every 10% or so. that's wrong, i just tested ; 30.0% or less is the FASTEST roll state than is correct. I didnt change any armour or other weapons and I even upgraded my endurance to compensate for the increased weight. in my testing i get the same distance with 30.0% and only when i go over 30.0% i get medium rolls. At 87 vitality. Is there a formula to calculate your total ability to carry equipment (so basically your total equip load) by using your Endurance? No Havel's ring. No reason to be calling people idiots we are all gamers here and no one should be afraid to ask something. lol. Younger, dumber me. Having <30% equipment load covers more distance in the same amount of time. It would make builds more varied and exciting if 70% had 10/7% bonus physical/magical defense. Don't forget about about the other boss soul ring, can't remember what its called but it ups vig, vit and end by 5. Equipped consumable items, ammunition and spells will not contribute to equip weight. The items in your inventory which are not in use do not have any effect on your character, and there is no maximum weight for non-equipped items. MotF is Mask of the Father, RoFaP is Ring of Favor and Protection, and H'sR is Havel's Ring. Also equip load is determined by vitality not to endurance. And even then it is better to have normal rolls. It is not easy for women to find a good man, and to be honest it is not easy for a man to find a good woman. Curse. I spend almost the entire game with far less powerful gear than I could carry! more complex than BB haha, Quick tip: unless it's the first game, medium rolling and fast rolling are almost the exact same thing, slight differences but nothing game changing. That being said 13 I frames over less time makes it even easier to dodge because you have the same frames over less time. The weights are simply added together. Some Armor pieces reduce Stamina regeneration even further (up to -5 per second for full sets). The numbers listed for each category refer to the maximum equip load at the corresponding Endurancerespectivelyforfast 13/22, fast 13/23, fast 13/24,or medium 11/33. Anyway, Thanks for the amazing site. How exactly do I know how much of it I am using? Equip Load is a gameplay mechanic in Dark Souls II. And i see a bunch of small white circles around everywhere. it seems when i have less 50% equipment loaded my rolls are a better range. Having below 30%, and you run slightly faster than 30.01%-69.99%, So as far as the difference in distance between 29 and 30, after testing I have determined that 4 29% rolls cover about the same distance as 5 30% rolls. Yes, leveling up Endurance and wearing both Havel's Ring and the Ring of Favor and Protection would do it, but I just put your equip load through a calculator and found that you would need a staggering 99 Endurance to "fast-roll," even with both rings. Click here to edit contents of this page. So i understand that this is for a burden max of 80. currently im at 110 or so with havels ring and ring of favor and protection. Tooltips show more accurate values of defence. So it can be fun to assassin it around from range, and the straight sword is so good at that level. Also, Extra question. All trademarks are property of their respective owners in the US and other countries. The SCT must suck, no wonder you tell people to get the heater shield. A light arbalest did the job for me. Equipment Load/Armor 101 - If you are a new player, the best tidbit of advice I can give you is to just keep your equipment load as close to without going over 69.9% at all times while using all four equipment slots (helm, chest, gauntlets, leggings). The extra damage protection you get is a better pro than the farther roll. My question is how can i move as light as i move while with no armor with the eastern armor? Didnt see anyone else with that info so now its out there. Considering Havel's armor is quite heavy, you might need to make some changes. Also, don't take the Ring of Favor and Protection off: it breaks.Step 2: Go down straight down the path past the Titanite Demon by Andre and defeat the Moonlight Butterfly. Are those i-frames at the start of roll, at the end or in the middle? It would be convenient and interesting to type in what kind of damage or defense you want, and then be able to see if it's worth it, or even possible before level 713. I got the life ring +2, SPR, ROF+3, Chor Ring +3. Help ? Does that automatically round up to 70%?I suppose what I am asking is: to what term does the number round to?Nearest whole number? And if I use havel's ring will I move fast or slow? By carefully planning your equipment to nudge your actual equip load up using items with weights like 1.2, while avoiding bringing it back down with weights like 1.3, you can achieve an equip load that may be displayed in-game as 25%, but is in reality ever so slightly higher due to the aforementioned precision errors. He's slow.You now have a high equip load, but you don't look hilarious enough yet and your defense/poise can go higher.Step 4: Continue through the game until you get to Anor Londo. To show spell attack, you must select spell tool. Items that count against Equip Load include all armor parts (head, gloves, torso, and legs) and all equipment in the four hand slots (weapons, shields, and spell tools). Tools & Calculators Build Calculator | Dark Souls Wiki 69 6 Updated: 18 May 2018 13:59 Beta version Covenant Starting Class Soul Level ~ Vitality - + Attunement - + Endurance - + Strength - + Dexterity - + Resistance - + Intelligence - + Faith - + Humanity - + Souls to next Level Total Soul Cost Armor Head Chest Hands Feet Naked Naked Naked Naked Because invincibility frames are only active near the beginning of a roll, care must be taken to align your roll timing properly to avoid hitting the ground during a vulnerable period. i tried searching weight but i just got this, and i don't mean like a full armor set, an individual weapon or armor piece. Have played through Bloodborne Sekiro and DS3 but understanding Equip Load in DS1.. FK I rather play all game with no armor. Equip weight limit gained per Endurance stat: 1 -> 0. Discovered by: Mart18201 Prepare to Die Edition Equip Load View and manage file attachments for this page. It seems like shields' weight isn't calculated Why tf are there no pyromancies? While doing so, I accidentally fat fingered and medium rolled. My first character is a thief and I've been mostly staying under 30% since i found out about the threshold but honestly after about 60 hours I'm wondering if it's even worth it. we need under 70% to roll better. In DS3 fat roll is above 70% and it looks similar to the roll Im getting now . Click on the weapon parameters to view attack power, spell buff, absorptions, resistances and requirements. Im lost how does 50%+20%+5%= 89%? Why dont i just fcking turn off damage all together if im just gonna have 100 frames of invincibility on every roll -dunkey. A complete discussion of the limitations of floating point math is beyond the scope of this article, but one critical fact is that some seemingly common numbers are impossible for the game to store exactly. Lucatiel's Mask, Alva Armor, Pontiff Knight gauntlets, and the black leggings (of course). 30 poise is your goal. I feel the fast roll moved to 40% after the last patch instead of 30. You can increase your maximum equip loadby: Thank the gods elden ring just says light load etc to let you know. Having a 740 AR with the greatbow gives me a lot of crowd control and 627 AR on my chaos lothric sword. This is what was messing up the values and constantly giving me equipment above the 69.9% weight ratio. Just thought after some while "Hey, quite immersive game! Crazy, I could easily make a gap with the gank, i was at the other side of the map by Rolling, and them just at the middle! Any one know if the ring works at all? But at 50% the range is lower. In the attribute input field press up or down keys on keyboard to increase or decrease the attribute value. Fast roll was normal roll, Mid roll was the slower and then Fat roll was where you fall on your back. I'm new to the game. Acording the sorcerer s guide, int should be at 24, why is on 8 and faith all the way up? I see that your still working on the thing, and well done so far. wait so increasing vitality will make you go faster with heavy stuff on? Equipping the Mask of the Father increases Equip Load by 5% Equipping the Dark Wood Grain Ring alters the quick roll animation (0% to 25% Equip Burden) to a cartwheel. Although meme rolling is very stamina-intensive for longer distances, this can be mitigated by starting off with a plunge, then transitioning into meme rolls for the final descent. Equip Load Equip Load in Dark Souls , also known as Equip Burden, is a game mechanic that controls the impact of the total weight carried on movement speed, rolling and Stamina regeneration. It says that the FaP ring makes you take double damage and doesn't take into account Havel's or Fap ring when it comes to equip load. Equip Load in Dark Souls, also known as Equip Burden, is a game mechanic that controls the impact of the total weight carried onmovement speed, rolling and Staminaregeneration. DO NOT. Valve Corporation. If you are a middle-aged man looking to have a good time dating man half your age, this advertisement is for you. I have very low poise, but because poise is not really poise anymore, so what, but I am still reasonably well armored and with the ROSP+3 being buffed for PvE. So I suppose it's the Total Frames that determines the "speed" of a roll. Each weapon, armor, and ring you have equipped, even if it is not currently held in your hands, contributes to your current Equipment Load. Long may the sun shine! Thanks. Jetblackmoon (Moderator) 8 years ago #3. Equip Load applies to all types of worn items, such as weapons, armor and shields. Pretty sure it doesnt recognise equip boost from FAP, Havel and MoF. Being below 30% EL does NOT increase the number of invincibility frames you have while rolling, nor does it make you run faster. You get the improved roll at %25 equip load or less, not %30. That way I could load it up again later on. You only start to fast roll if you get too close (within 15 or so) of your maximum equip load. = enabled | = disabled | = set partially enabled Show Armor List Armor Optimizer original By ispohr, edited with permission Stronger enemies like the evangelists and black knights or the red eye knight at High Wall seem to notice you and will turn around if you walk up from behind with a WR around 60% and up. That is what the calamity ring does. Over 70%, it takes around 3.5 seconds, over 100%, 4 seconds, and over 120%, 5 seconds. They want to make you really feel when your character is hitting the ground! Is this right? This value is obtained by dividing your current Equipment Load (the total weight of your equipped armor, weapons, shields and rings) with your maximal Equipment Load (determined by your Vitality). Specifically, I have a max equip load of 52. I have the Millwood Greatbow equipped fully upgraded, a +10 chaos lothric knight sword, and pyro flame, and the Shield of want +5 in my left hand. Calculator version 1.0.0 Features to Add. After 32-34 vigor, start leveling vitality to ~40. You can get a further roll than a fast roll (<30%) by being at exactly 0%. Yes No ~ Soul Level Hollowing - + Vigor - + Attunement - + Endurance - + Vitality - + Strength - + Dexterity - + Intelligence - + Faith - + Luck - + Souls to next Level Total Soul Cost Head Chest Hands Legs Left Hand 1 ( details) One more thing that nobody seems to notice: if you have 30% or less equipment load, your jumping attacks make you jump MUCH further. what about the atttunment slots, this does not help me, Havel ring and FaP Ring don't show the increased equip load, The uncursed artorias greatsword is missing, This Build Calculator is in BETA - we are working on improving responsiveness. Any reason that would benefit the player being this light, other than extra mobility? So this is my go too light weight character I use when turtling up is not going to be effective. It's the easy solution. I want to get off using Havels and FAP ring asap. Always thought that was kinda lame. The only exceptions to this are if you need the ring slots for your build (something like a low level caster) or if you are using a glass canon build (which are mostly used for fun over function). Hopefully this stops the redundant question for max load with all possible buff items100% times 150%= 150% havels ring150% times 120%= 180% HR plus Thicc Ring180% times105% =189% HR plus TR plus giant dad's face, I'm building a backflipping Dark Wraith for funzies. Just level up stamina. At 0% weight ratio (for testing! Maximum equipment burden is increased by leveling up Endurance and can be increased by 50% by wearing the Ring of Great Strength. "There seems to be some confusion in the community regarding the terms fast and quick. I've noticed that you're weight ratio affects how close you can get to certain enemies from behind before they turn around and aggro. Wanted to learn movements of enemies, get better and better, and then use my instincts to beat them.Then, after I FINALLY defeated the nameless king, I wanted to check out that shiny dragon slayer armor in the area piece by piece. 72 endurance. Ah, remember when there was a real difference between Light Rolls and Mid Rolls? Should be added that occasionally you can fast roll at 30.0% and 70.0% flat if the float values are being nice to you. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Equip Load is compared against the total weight of your currently equipped items to dictate whether you are one of four states: Lightly-equipped or "fast-rolling" - if your equipment weighs less than 30% of your total Equip Load, you will be in this state. are these relevant to this?? Your character's current and maximum Equipment Load is shown as a fraction on many screens. That's below 25% equip load. Based on level 100 and for completeness purposes, how viable is a PURE 50 int and 50 att wizard?Until ringing the second bell, I was fine with the vitality below 20, but I don't know what awaits me later in the game is it feasible to have a pure magician with 20vit and 20end? enemies) bombard you when you start your first playthrough. How to look hilarious and have good defense/poise with fast-roll:Prep Step: Make sure you at least get to Endurance Level 20+ (more if your weapons are heavy)Step 1: Get the ring of Favor and Protection by killing that guy in the cage in the belltower (Lautrec) Tip: When he rolls toward you, parry when he starts to stand up. A tough decision to make, particularly for newer players, is when to level up vitality over vigor. Dark Souls Wiki is a FANDOM Games Community. Rolling with 30% or less makes the animation complete faster. Why am I still fat rolling even though my equip load is 32.8/64.0 ? Find out what you can do. I'm nearing the game's ending now, and only now I realize the weight ratios are different than DS1 (70 instead of 50 for regular roll). One instance where a lower actual value is useful is the Mask of the Father, which should multiply your maximum load by 1.05, but actually multiplies it by 1.0499999523162841796875, thus bringing the 25% mark slightly lower than it should be, and allowing you to hit the target weight by aiming for where 25% would have been without the error. At the beginning, its difficult to get used, to the lack of poise and lower defense absorption. While Havel's Ring is not useless, it is not nearly as good as it seems, as it does not increase your base absorption the way increasing vitality does. only one iframe of difference? Select bow and crossbow to view arrow attack and bolt attack. Equip weight equal to or less than 50% and above 25% of Equip Burden gives medium movement. Do not choose the boulder pyromancy over havels ring. The optimizer doesn't subtract the extra VIT levels that Prisoner's Chain gives even when you select it as a ring (it only uses that to note down the weight of the ring, so make sure its selected anyway). Dark Souls: Armor combos optimizer v2 Source data can be found here: darksouls-armor-stats-.csv, darksouls-armor-stats-10.csv. Base equip weight limit: 40 -> 30. You'll definitely notice a difference, but because of how absorption is calculated, because you'll still have your base absorption, and because non-physical damage is basically the same between light and heavy armor, the damage you take isn't significantly more than at ~69% EL. Should I keep equipment load under 70% to avoid the 20% stamina regeneration malus if I'm not rolling?
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